Swan Song Project Update #1
I just had an initial sales report delivered regarding a version of my Swan Song project that has been available for a short period of time on platform #1. (The goal is to release Swan Song on 5 different platforms this year in 2024.) Initially going into this platform I wasn’t sure what to expect, […]
Game Developer, Milestones, Ramblings
(accomplishments, android, indie, pc, programming)
Full Pede Ahead
Centipede followed by Millipede are without a doubt my all time favorite arcade games. Many hours and quarters were lost playing these games at my local arcades. I think I’ve coded either a demo or a full game based on these games on every platform I’ve ever programmed on. lol.. I coded my first attempt […]
Game Developer, Game Downloads
(accomplishments, Atari8bit, AtariST, demo, indie, pc, programming)
Old Digital Music Studio
In the early 2000s I wanted to start messing around with music again. I’ve always been banging on my drums, but it was a very long time since I actually sat down and played on a midi keyboard and tried to make some music. I wasn’t in a band at the time, I had no […]
Music
(demo, mp3, pc)
Retroblast
Download Retroblast For PC Retroblast (Released in 2008) was coded in VB6 using the last version of my DXGame Engine. Similar to the Flash game I would go on to code later called “Retroshoot”, this game was basically an exercise in learning more about code automation, “set it and forget it” game coding, etc. I […]
Game Developer, Game Downloads
(accomplishments, indie, pc, programming)
Christmas Clix
Download Christmas Clix For PC I coded this game back in 2008-2009. To this day it was the most expensive game to develop (I hired a professional graphics designer and music composer) and also the longest I ever spent developing a game. I really wanted this game to be polished and professional looking. I had […]
Game Developer, Game Downloads, Milestones
(accomplishments, indie, pc, programming)
MGE | Part 2
Flash Rocks My World The popularity of online Flash gaming was just taking off. It was like this platform was specifically made for me. 🙂 A platform where simple little games were played by millions of people every day, if not every hour. I was shocked that the programming language used (AS3) was surprisingly similar […]
Game Developer, Milestones
(android, Atari8bit, AtariST, Flash, indie, Mobile, pc, programming)
MGE | Part 1
I’ve always coded differently. Even back in the Atari 8-bit days, when coding using a basic compiler or even when coding 6502 assembly language, I’ve always taken the easiest way out when it comes to computer programming. Granted in 6502 Assembly my code was a bit more low level and optimized, but anybody that had […]
Game Developer, Milestones
(android, Atari8bit, AtariST, Flash, indie, Mobile, pc, programming)